Assassins Creed Syndicate Cheat Engine

18.08.2019

[Options]
[human battle]
undead
inf. oxygen
inf. adrenaline
inf. arrow
instant bow charge
instant abilities cooldown
(new) alt combat abilities set key (table Update18)
one-hit-kill mod key
healing snake
[ship]
poseidon
inf. ship stamina
[misc.]
stealth mod
ignore health penalty
ignore drachmae/resources
ignore ability points
exp multiplier
ignore inv capacity
time of day mod
movement mod key
ignore horse speed limit
Ikaros teleport
[Descriptions]
[human battle]
undead
- health still drop when being hit but you won't die.
- by script default, it applied to both you and your pet (tamed animal).
inf. oxygen
- as title says
inf. adrenaline
- adrenaline always full.
- after using adrenaline, the bar would appears to be decreased, but you can still use adrenaline skills as if it's full.
inf. arrow
- arrows still drop when you fire your bow but it won't drop below 8 (>=8).
instant bow charge
- as title says.
one-hit-kill mod key
- when activated, hold the specified mod key to attack (melee, assassin, shoot, skills... etc.) to land an one-hit-kill on the enemy.
- for bow damage, make sure you're still holding the mod key when the hit landed on them.
- change method to 'always' to one-hit-kill without pressing the mod key.
- mod key can be changed by choosing from the drop-down-list.
- mod key default: CapsLock key.
healing snake
- snake bite will heal you to full health.
[ship]
ignore ship health
- ship health still drop when damaged but it won't be sunk.
inf. ship stamina
- stamina stays full always.
[misc.]
stealth mod
- when activated, you can choose from 2 stealth method: 'in sneak' or 'always'.
- default method on script activation: 'in sneak'.
- 'in sneak' : no one can sense your presence when you are crouching, 'in sneak' if you will. even if you're in battle with them already, they would lost track of you immediately when you enter sneak.
- 'always' : as name suggested, you're always in stealth and no one can sense your presence, including other ships. although switching to 'always' in the midst of sea battle won't stop the enemy ships from seeing you.
- CE's hot-keys are set for in-game method changes:

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CODE: SELECT ALL

numpad0 + numpad/ to disable numpad0 + numpad* t0 set 'in snaek' numpad0 + numpad- to set 'always'

- if you don't like the voice when you press the hot-keys, you can always disable them yourself by editing the hot-keys of the entry 'status'.
- the entry 'status' shows what method you're using.
ignore drachmae/resources
- you can buy/upgrade/engrave in the Blacksmith, do ship upgrade, payout bounty, and craft arrows, regardless of the current drachmae/resources.
- drachmae/resources still decrease until they reach zero when you buy/(ship)upgrade/engrave/pay bounty/craft arrows.
ignore ability points
- you can learn abilities regardless of your current ability points.
- on-screen ability points still drop until it reaches zero when you learn skills.
- pointers to the ability points can be found after you activated the script, in case you want to edit it manually. access Abilities menu to populate the pointers.
ignore health penalty
- when activated, the health penalty applied by some equipments would be ignored.
exp multiplier
- exp gained would be multiplied by the specified multiplier, which can be changed by editing the entry 'x?'.
- quest/explore gained exp shown would still be the original value upon receiving (big +number on the centre of the screen), but the actual gaining value shown (small +number on the top-right hand corner of the screen) would be the multiplied value.
- exp multiplier default: x4, can be changed by editing the script, line 3.
time of day mod
- hold CapsLock and PageUp to rewind time.
- hold CapsLock and PageDown to advance time.
- time of day would advance normally without pressing any of the above keys.
- the value of current time of day can be changed manually, just a simple 24 hours value.
movement mod key
- funny they either set the walk speed too slow or too fast... this time the walk speed is too fast that makes the walking animation looks unnatural for my taste.. (*updated* after game patch v1.03, they fixed the walk speed, now it back to the usual 'too slow for me')
- applies to on-foot and horse riding.
- hold X1 Mouse Button and move to walk.
- hold X2 Mouse Button and move to jog, the normal running speed, which is slower than the default sprint-like moving speed.
- you can change the keys by editing the entries 'walk key' and 'jogging key'.
- by script default, the walking speed is 0.3 (faster the game's own walk key), can be changed via the entry 'walk speed'; the jogging is 0.68, can be changed via the entry 'jogging speed'.
Ikaros teleport
- when activated, call Ikaros, then hold CapsLock and create a CUSTOM waypoint to teleport Alexios/Kassandra there immediately.
- filter is implemented so that you won't be teleported accidentally by creating waypoint in the Map menu.
- you can't be teleported to the ground properly when Alexios/Kassandra is in water. it may brings you to the nearest shore only.
- a cheap collision by-pass is implemented, blockage between you and the destination won't stop you from teleporting to the destination.
- if you teleport when the aim DOT is ON Ikaros, you may be teleported to where Ikaros are and you'd drop from mid-air. you're advised to teleport when Ikaros is hovering (holding the aim button when flying Ikaros).

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The unofficial Assassin's Creed: Syndicate guide contains all the information helpful during the completion process of this immense game. The following guide was divided into two large parts. The first one contains the guide and the complete walkthrough of the main storyline. The guide section consists of information about the process of rapid acquisition of moneyandresources, crafting system, seizingcontroloverdistricts, as well as gangwars, combat and stealthsystem, and characterdevelopment.

The walkthrough part contains detailed information about everysinglemainsequenceofthegame (mission objectives, best methods of eliminating key targets, etc.). The second part of the guide consists of secondarymissions, as well as secrets. In the chapters dealing with secondary missions you can find complete walkthroughs of memories of AlexanderGrahamBell, QueenVictoria, as well as KarlMarx. The pages describing the collectibles there are numerous hints which will help you during your search for mysteries of London (MusicBoxes), chests, illustrations, and bottlesofwine. Both parts of this guide are supplemented with numerous screenshots and mapsofallofthemaindistrictsofLondon, showing important, key locations, as well as the places in which you will find various treasures.

Assassin's Creed: Syndicate brings us to the Victorian-era city of London, in which the player will discover the history of Frye twins, Jacob and Evie, representing the interests of the Assassin's brotherhood. During the journey, players will visit various locations from the British capital (such as the Palace of Westminster), and what is now a characteristic of the series, will be able to meet numerous famous individuals.

Norbert 'Norek' Jedrychowski & Jacek 'Stranger' Halas

About Assassin's Creed: Syndicate Game Guide & Walkthrough

Author : Norbert 'Norek' Jedrychowski & Jacek 'Stranger' Halas for gamepressure.com

Guide contains : 110 pages, 530 images, 14 maps and annotated illustrations.

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STRATEGY GUIDE AND WALKTHROUGH

Last update : May 11, 2016, visit STRATEGY GUIDE AND WALKTHROUGH

SIDE MISSIONS AND SECRETS

Last update : May 11, 2016, visit SIDE MISSIONS AND SECRETS

Use the comments below to submit your updates and corrections to this guide.

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Assassin's Creed: Syndicate Video Game

  • genre: Action
  • developer: Ubisoft Studios
  • publisher: Ubisoft
  • platform: PC, XONE, PS4
  • rated: PEGI: Age 18+ / ESRB: Mature

Assassin's Creed Syndicate Cheat Table

Syndicate is the ninth main installment in the Assassin’s Creed series. This time around, the story is set in the Victorian-era London, in the year 1868 to be precise. The leading theme of the game is the Industrial Revolution and its influence on the society – exploitation of workers, who flocked to the capital city of the British Empire in search of a better future, only to end up as slaves to raging capitalism of the era. The situation changes when the society (specifically its criminal underground) gets under the patronage of the Assassins. One of them is Jacob Frye – a quick-tempered young man with a penchant for brawls and strong liquors.
The biggest innovation in Assassin’s Creed: Syndicate is the introduction of a second playable character – to Jacob's aid comes his twin sister Evie, her analytical abilities and calm disposition make her a perfect counterweight for her brother. Main storyline is divided between the two protagonists; each of them gets their own share of missions (most of them belong to Jacob), but you can freely switch between them during free exploration.
With the decision to set the game during the Industrial Revolution period come various new ways for you to navigate the virtual environment. The streets of the era are filled with carts, which you can steal and drive around in the fashion of Grand Theft Auto series. Travelling across London was also made faster, thanks to the introduction of trains. Additionally, there are some new options when it comes to free-running - Jacob has a rope launcher, which helps him quickly get up on rooftops and slide across the streets between them.
The developers took special care to faithfully recreate the Victorian London in detail – not only can you visit the city's famous landmarks (such as the Palace of Westminster or the St. Paul’s Cathedral), but also touch the unique atmosphere of the setting.

Assassin's Creed: Syndicate PC version System Requirements

Recommended: Intel Core i7 3770 3.5 GHz/AMD FX-8350 4.0 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 760/Radeon R9 280X or better, 50 GB HDD, Windows 7(SP1)/8.1/10 64-bit

Minimum: Intel Core i5 2400 2.5 GHz/AMD FX-6350 3.9 GHz, 6 GB RAM, graphic card 2 GB GeForce GTX 660/Radeon R9 270 or better, 50 GB HDD, Windows 7/8/10 64-bit

Assassins

More About Assassin's Creed: Syndicate

'The first modern Assassin's Creed' does really introduce a variety of elements that hadn’t been featured in the series so far; however, some of them might not appeal to the fans. What will be the outcome of this flirtation with ideas reminiscent of GTA?

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