Mass Effect 3 Best Endings

24.08.2019

Former BioWare writer Drew Karpyshyn recently talked about the controversial ending to Mass Effect 3, the final game in the series' original trilogy. Karpyshyn was the lead writer on the first two Mass Effect games, as well as a senior writer on Star Wars: Knights of the Old Republic, but he didn't contribute to Mass Effect 3, having left BioWare prior to the game's development. Mass Effect 3: Extended Cut is a DLC pack for Mass Effect 3. It was released on June 26, 2012 for all platforms worldwide, except for PlayStation 3 in Europe, where it was released on July 4, 2012. Originally announced as available for free download until April 12, 2014, EA has since revealed.

My character for Mass Effect 3 was a female Sentinel, reaching level 60 easily (second playthrough), imported from ME1 and ME2, full Paragon, and sporting the Prothean beam rifle with which many an enemy was reduced to so much green goo. The first time I finished the game, I felt drained, confused, and disappointed. However, I put aside all of my feeling recently and replayed the entire game, doing ALL of the side quests, and saving everyone I could. I came out with an EMS of 6900 or so, halved by the fact that I don't care much for Galaxy at War (it's fun, but I hate that the single player campaign is dependent on it, so I play on a different profile).

I questioned the Star-Child about everything, and found each of the options to be awful. So, my Shepard decided to refuse the choice, dooming this cycle to extinction. It is revealed that Liara's beacons remain after the Reapers cleanse the galaxy, and that they allow the next cycle to, as they say, 'rofl-stomp' the Reapers into a fine metallic paste, resulting in a lasting peace.

I have to say, this is by far the most satisfying ending presented. My Shepard would NEVER rely on a Deus-Ex-Machina in order to beat the Reapers. She would rely on her friends and comrades instead, even if her chances of success were slim to none.

Old cars in gta 5. Personally, I would have preferred if your EMS allowed you the chance of defeating the Reapers conventionally, and you could receive the same 'rebuilding' sequence that everyone gets, only with maybe a shot of Shepard and his/her love interest living together. Even a short scene would have made all the difference.

Mass Effect 3 Best Ending Solution

Does the Extended Cut make the ending better? Yes. Is it a good ending? Not by a long shot. There's still too much Space Magic involved, the themes still aren't clearly explained, and overall it feels like Metal Gear Solid - weird story decisions that just confuse and punish the player.

Mass Effect 3 Canon Ending

Endings

Thank you for reading. What do you think?

Mass Effect 3 Shepard Survives

Mass effect 3 good ending mod

EDIT: On replaying the last mission (thank goodness for the Restart Mission option), I chose Synthesis, mostly because I didn't feel like wiping out the Geth or giving the Reapers a chance to keep killing organic life (in case Shepard went off the deep end after a while). It was alright, the still images were pretty much what I expected, but it's still a more jarring conclusion than Refuse's 'Everybody dies, but the Reapers lose next cycle'. Strange that the ending that a lot of people consider Bioware's 'screw you for not enjoying the ending' choice is actually the most enjoyable and realistic.

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